Rimworld styling station

There are also decorative flooring elements that heavily weight a room toward a specific style: totemic slabs, animalist slabs, spikecore floor stars, and rustic rugs. These come in medium and broad sizes, and cost 100 or 150 of the appropriate materials. Warning: Though they appear to be flooring, they do NOT function as floors.

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Styling Station - Quick Question. I've noticed that the Styling Station seems to work differently each time I build one (per settlement I mean). Sometimes I get a message that says something like, "Little Dude won't like the hair style due to their beliefs" or something to that effect and other times - like my current settlement - there is no ...

When sleeping in a normal quality bed, sleep accelerators will save 1.4 hours of sleep per day (5.8% of a day).In a masterwork bed, this is reduced to saving 1.25 hours (5.2% of a day). While this might seem paradoxical, considering the accelerator's increased Rest Effectiveness, using a masterwork bed means that there's less sleep need to be saved.How to use dye on items? I grew it and harvested it, now what? Showing 1 - 1 of 1 comments. Kittenpox Jul 21, 2021 @ 1:14am. You should be able to craft a Styling Station, then select a pawn to interact with it and choose Change Style. The 'Apparel Color' tab should be across the top on the right-hand side. #1.Nomadic way of life provides for a very different Rimworld play style, and after having done a few runs as a Nomad I decided to share my experiences. Nomadic ranching can be very rewarding when done right, leading to the development of a unique and fun story. ... One could station a few pawns out of the settlement, foraging, while …Ideology has it. You grow tinctoria and pawns harvest dye from it. Then you build a bench from ideology tab, take pawn to it and you can change their hairstyle, hair color and color of the clothes, armors. I've played with ideology from the start, so I am not aware of any mods that would add clothes recoloring. 13.Alright, so there are a few issues, some caused by modded tattoos/hair. I hadn't looked into which ones were base game or not yet. Loading up a game with all three DLC and 0 mods, it looks like the ideology hair and tattoos you pick are used when generating new pawns of that ideology and those newly generated pawns will always …X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. Manage an empire or EXPLORE space in first person. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey.- B17 Project Rimfactory was orignially 3 standalone B17 mods by Spdskatr: Animal stations, Cultivator Tools and S.A.L - B18 Project Rimfactory was first time released under that name and was a greate factory mod that really made automations fun to build and use. - B19 it was only released on steam as a Project Rimfactory 3.0 Public beta.Listening to podcasts is fun, but trying to manage your podcasts is enough of a chore that a lot of shows can fall by the wayside. If you're looking for an easier way to keep it al...

Items | Craft with Color | Allows setting the color of any dyeable item in the workbench order.Also lets you use any color in the styling station, not just the standard ones.1 dye is added to the ingredients (same cost as dyeing it later).The settings lets you turn off the styling station integration, limit the color selection to the standard one, and turn off the dye cost.Without ...Fix: Styling station can instantly change hair and tattoo styles by pressing Escape or Enter while the dialog is open. Fix: Power consumption on inspect string incorrect when using a consumer with idle power consumption. Fix: Fence-blocked animals attempting to reach food that is diagonally accessible but cannot path to become stuck.I've tried all the troubleshooting methods other players have used. But whenever I make a styling bench, the first pawn to get to it inevitably plops themselves in front of it and goes into infinite loops of changing their hair. At this point, I have to believe that this part of the mod is utterly and completely borked. The only possible solution I can think of is to completely remove the ...Drug labs allow you to produce many substances, provided you have the research for them. Go-juice and wake-up are powerful emergency drugs. Flake can be a strong source of income. The drug lab itself is quite affordable; the main cost is the research required for each drug. Smokeleaf joints can be made at a crafting spot rather than a drug lab ...Fertility Sensitivity. 100%. Min light to grow. 30%. Technical. sowTags. Ground, Hydroponic. Tinctoria is a plant that is used to dye the clothes and hair of a pawn to a set color, preferably the favorite color of a pawn. Use the resulting dye to paint walls, floors, and other buildings, or to dye hair or apparel at a styling station.RimWorld > Workshop > Not Found 404's Workshop ... Styling Station 1x1 Created by. Not Found 404 Offline See all 3 collections (some may be hidden) 198: Unique Visitors: 34: Current Subscribers: 1: Current Favorites: Subscribe to download Styling Station 1x1_zh. Subscribe.

Aug 4, 2021 · Self Dyeing. A Workshop Item for RimWorld. By: avil. Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. #2. Showing 1 - 2 of 2 comments. Per page: 15 30 50. RimWorld > General Discussions > Topic Details. Try to build a styling station and change the hairstyle to see if it appears or not. Reply reply. bodie17. •. None of my cosmetic genes are modded. They don’t have bald. It shows the hair in the styling station but not in the game Thanks for trying to help me. Reply reply. bodie17. RimWorld 2 predictions. Misc. RimWorld 2 is going to be announced during a time when RimWorld will continue on with DLC releases, not outright abandoning RW1 for a short while. Features from RW1 locked behind from DLCs that seem to belong to vanilla (i.e. hair styling stations, childbirth, xenotypes) become a vanilla feature for RW2.Kalisa Feb 29, 2020 @ 7:50pm. Anyone else experencing these scrolling issues? [Fixed] if i hold down middle mouse button scroll well queing up chopping or harvesting or any kind of queing, it seems the speed of the map scrolling goes way up. Also If im holding down middle mouse button and i have a menu open such as work tab, restrict, assign ...

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After reading someone's post I've investigated the Styling Station. When you right click it with any pawn selected you get to change their looks and colours of their clothes, gaining bonus mood boost if you choose at least 60% of clothes to their favourite colour. Are you tired of listening to the same old songs on your playlist? Do you want to discover new music that suits your taste? Look no further than Pandora, the leading free online ra...Ideology Styling Station Bug. Basically despite restrictions on hair styles and tattoos, when using a styling station all hair and tattoo options are available to me. Gender restricted hairstyles are available to the opposite gender, and tattoos can be added when tattoos are all forbidden. Furthermore, I have had a male colonist born, and a ...Are you tired of listening to the same old songs on repeat? Do you want to explore new artists and genres without breaking the bank? Look no further than Pandora’s free radio stati...does anyone even dye their clothes for a puny mood boost?Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself". - you can make so pawns prefer ideology color over favorite; - you can make pawns dye enough clothes for a buff OR dye all clothes with one ...

Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. you can make so pawns prefer ideology color over favorite; you can make pawns dye enough clothes for a buff OR dye all clothes with one color OR dye all clothes with ideo and favorite colors using one of them as primary;RimWorld Mods Catalogue. ... Styling Station resize. Uploaded · February 15, 2023. If you liked this item, please rate it up on Steam Workshop page. Author: Wolf195. Last revision: 14 Feb, 2023 at 09:45 UTC. File size: 260.1 KB. On Steam Workshop. Description: Change the styling station size to 1×1. ...I don't have discord so I'm posting it here: Whenever any of my pawns get the Need to change their style, they go and obsessively change their style over and over until they collapse from exhaustion. Then they get up and do it all over again. Piles of hair build up all around the station. Manually changing their style doesn't fix it. Letting them change it themselves doesn't fix it. The only ...Animals are a type of nonplayable, nonhuman pawn in Rimworld with their own needs, stats, capacities, and actions.They come in dozens of species, all of which can be wild or tamed.Wild animals occasionally spawn at the map edges according to the biome and sometimes from random events.. Animals usually wander the map aimlessly and feed when hungry, even eating player-grown plants.To make after-school homework time run more smoothly, try using a cart to organize a homework station. It's mobile so you can easily move it from one room to another... Edit Y...Hello, i´ve got 2 relatively short questions: 1. Where can i see what´s fixed in the unstable beta branch patch? Only discord? Because that requires an account to even watch the page. Could someone copy paste it here? 2. Is it normal that 1.4 disabled the hairstyle and tattoo options in the ideology? I mean You can still assign it, but it doesn´t make a difference in game, so You waste Your ...Fueled stoves can create meals and use wood for fuel. Up to 50 wood can be stored at once. One fuel (1 wood) is consumed for every 375 ticks ( 6.25 secs) [Verify] of work; at 100% Cooking Speed, this is enough to create 1 simple meal. Unlike campfires, stoves only consume fuel while actively burning. Fueled stoves create a small amount of heat ... Pineapple-Smart. •. so heres how it works. you place a build for styling station Misc. in architect. once its build and you have grown Tinctoria plants and harvested them. select a character right click the styling station. you can then style the character freely based on colors clothing hair etc. cannot change body mass or physique. hit ... The RT Fuse Mod adds researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colony to add or remove (might throw a one-time error).RimWorld > General Discussions > Topic Details. Mega. Oct 25, 2022 @ 4:47pm styling station not stricting religion visual options i selected some hairs and 0 tatoos for my ideology ... others I'm not certain about as there are also things like tattoos that show up in the styling station for me that shouldn't. I don't know if there are mod ...

- Fix: Women constantly using the styling station to get a beard that they are not allowed to have. ... Mechanoid events actually are specifically anti-killbox and keep me honest about it, and one of my favorite stories in Rimworld is my primary colonist getting her spine destroyed in a mech raid, and me spending 2 years feeding her in her bed ...

So I finally got my colonists a styling station, and after painstakingly setting each colonist to their favorite dye, within 5 minutes some of them were already swapping out clothes for undyed pieces. And I get it, that's how this is supposed to work. But in researching mods on how to better manage this, I discovered something: In my styling station window, the "Set Ideal Color" and ...Nov 16, 2021 · Originally posted by Monty: You can dye cloths in the base game now. Plant some Tinctoria which will be harvested as dye. Have the pawn use a the styling table and one of the tabs will let you choose the colour for cloths and armour. The styling station is not part of Core. so is tinctoria and dye feature itself. #6. Power is stored in the form of Watt-days (Wd), where 1 Watt-day can power a 1 W appliance for 24 hours.Each battery can store up to 600 Wd, but only store at 50% efficiency. This means that, for the purposes of storage, 1 W for 24 hours would only give 0.5 Wd inside a battery.Batteries lose 5 Wd of stored power per day, even if they aren't connected to anything or are uninstalled in their ...For me it seems that whenever modded races like Zabrak and Lapelli try to use a styling station they get stuck in an endless loop of trying to change their appearance ...HunterSilver Jul 22, 2021 @ 10:36am. Styling Station is a new worktable in the 1.3 update and is used to change the cosmetic appearance of colonists. If a cosmetic item, such as hair, beard, or tattoos, are not in line with their current ideology they'll decide they want to change it. Select your colonist and right click the Styling Station ...Are you tired of listening to the same songs on your playlist? Do you want to discover new music that matches your taste? Look no further than Pandora, the leading free online radi...Hello, i´ve got 2 relatively short questions: 1. Where can i see what´s fixed in the unstable beta branch patch? Only discord? Because that requires an account to even watch the page. Could someone copy paste it here? 2. Is it normal that 1.4 disabled the hairstyle and tattoo options in the ideology? I mean You can still assign it, but it doesn´t make a difference in game, so You waste Your ...Submitted by: RimWorld Base. Last updated: April 12, 2024. Author of the Show Hair With Hats or Hide All Hats Mod: Kiame Vivacity. The Show Hair With Hats Mod allows hats to show up on top of hairstyles. You can select which hats should show hair and which not.

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It makes little sense, and it very heavily degrades the ability to use tailoring bills (Make until you have X) to ensure you're pawns have clothes that are "new". I would strongly suggest a new bill be added to tailoring stations to "shred" clothing. This would give you a small amount of material (less for lower %), add a use for stripping ...Try to build a styling station and change the hairstyle to see if it appears or not. Reply reply. bodie17. •. None of my cosmetic genes are modded. They don’t have bald. It shows the hair in the styling station but not in the game Thanks for trying to …does anyone even dye their clothes for a puny mood boost?Sos2 Space stations. How do they work? Do I just make one on a asteroid and if so are raids still a thing. Archived post. New comments cannot be posted and votes cannot be cast. So you should build it on earth then expand in space. Raids are not a thing at all and even if they do happen they die in the vacuum. Is there mechanically a difference ...reddanit. • 4 yr. ago. If you untick the "count equipped" and set it to work until you have 1 or 2, you will simply always have one/two spare pieces of given clothing in stockpile. IMHO that's better than adjusting to number of colonists you have - which gets very annoying if you are sending caravans. I also tend to set the HP slider to ...Are you looking for a convenient and reliable place to fill up your car with fuel? Look no further than Star Station, the premier gas station chain in the United States. With over ... After reading someone's post I've investigated the Styling Station. When you right click it with any pawn selected you get to change their looks and colours of their clothes, gaining bonus mood boost if you choose at least 60% of clothes to their favourite colour. You should be able to set a default style at the styling station. Suggestion. I've been really liking the styling station, finally my colonists all look like they're part of a distinct faction, complete with its own style. Trouble is you constantly have to send pawns back to the styling station every time they swap gear to go re-dye that new ...Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself". - you can make so pawns prefer ideology color over favorite; - you can make pawns dye enough clothes for a buff OR dye all clothes with one ...Art tips on how to adopt the RimWorld style. It helps to have an extra background layer that’s completely black, but has a 1% transparency (this hides any white pixels that show up in game) There are no/very few black inlines (or whatever the opposite of an outline is) - that’s done by shading or colour differences. Details are wasted.You should be able to set a default style at the styling station. Suggestion. I've been really liking the styling station, finally my colonists all look like they're part of a distinct faction, complete with its own style. Trouble is you constantly have to send pawns back to the styling station every time they swap gear to go re-dye that new ...Aug 8, 2021 · Subscribe to downloadTattoos Expanded. A collection of various tattoos in different styles. A new type of tattoo, the back tattoo, wich is only visible on the back. You can now customize the body of your pawns in accordance with their beliefs, whether your ideologion is guided by an animal spirit, a satanic cult or following the way of samuraïs. ….

Gameplay | Self Dyeing | Allow pawns to paint their clothes on their own.Enable an option from Styling Station, and your pawns will paint their clothes bit by …Summary. The white area (7 tiles out) is 50% illumination, required for best surgery success chance; the yellow (8-9 tiles) represents 30% or better, adequate for all general labor, avoiding mood penalties, and for growing decorative plants indoors in plant pots. Standing lamps consume 30W of power to produce light, with a maximum of 50% ...Make sure your ideology accepts these hairstyles. 2. KeRedditki • 1 yr. ago. i have the category they're in set to normal but they still don't appear. 1. I prefer the hairs in the mods I have downloaded rather than the vanilla hairstyles, but they don't seem to appear on the styling station. Is there….Is there any chance of having a number code available for us colour blind folks at the styling station? I'm finding it almost impossible to figure out if I have the 'favourite colour' chosen correctly. On that note, is there an actual mood buff when you get it right? Because either I haven't yet got it right, or I can't see the buff - thanksSo I have this pawn who got the desire to change their look. I built a styling station, but now the pawn keeps using it about every day and the debuff won't go away. What is happening here? Is it just a random change when they use it and when that doesn't match ideology style, the debuff stays and they try again? Is the game throwing dice here? I know I can manually change their look, but I ...without mods: Choose a place. Build a fence around it if you're inside your base walls or walls if not. Put a pen marker inside. Grow hay inside the pen. Build a barn with a stockpile for hay and a few egg boxes if you have birds. Everything else depends on your biome, which animals you keep and the size of your herds.Remove beard? Bug (Mod) As soon as I built a styling station my female colony leader used it to put on a beard. She was beardless before. As she is female when I try to use the station to remove it there is no beard tab. Tried KV change mirror and VEH barber station and none of them give the option to remove the beard.Jul 27, 2021 · I had this problem too i fixed it in 2 ways, 1. Was stripping My pawns clothes and use styling station and change to another color, i had them set clothes in white so i turned it red; 2. Was reload the save and unistall and install again the station. At least that worked for me. my pawns get stuck cycling through different looks when they use ... Rimworld styling station, follow the capitalization and styling as used in game; be discreet words delimited by spaces; usually be in sentence case but using capitalization as needed. e.g. Caravan packing spot.png, Game-of-Ur board.png, Save file for Mac using EasyFind.png . Table of contents . Generally, the table of contents is floated right by use of Template:TOCright., The styling station allows players to still have them look uniform. and why do they look the same? I see such people as newcomers who want to make senseless perfectionism in all the colonies. chaos and destruction are much closer to rimworld I like imposing order on the chaos. I WILL build my rectangles along a grid and nobody can …, A double-sided styling station is also an excellent space-saving solution to maximize your client intake and have ample storage solutions for all your stylists' needs. hair styling stations. From crisp white to modern and sleek black, our rustic wooden furniture line or distressed gray, you will surely find a design that ticks all your boxes. ..., Jul 21, 2021 · Started by Rostli, July 21, 2021, 01:10:04 PM. Previous topic - Next topic. Print. Go Down Pages 1. [1.3.3066] Infinite Styling Station Loop. , 1. Share. bibbi123. • 7 yr. ago. The different leathers are different colors. Devilstrand cloth is red, hyperweave is dark blue and synthread is light blue. I also get linen, which is kind of violet colored, but I think I get that from a mod. But yes, cotton cloth is gray. 2., So I finally got my colonists a styling station, and after painstakingly setting each colonist to their favorite dye, within 5 minutes some of them were already swapping out clothes for undyed pieces. And I get it, that's how this is supposed to work. But in researching mods on how to better manage this, I discovered something: In my styling station window, the "Set Ideal Color" and ..., Kneel pillows act like normal chairs. They can be used to eat at tables, and provide comfort when used while working. They can be selected as ritual seating for an ideoligion, providing a quality bonus to some rituals, depending on how many pawns can sit at them. Pillows and Sheets are notable for their higher average beauty compared to stools ..., Asti Station Base Cabinet, Cherry. Asti Salon Supply is your premier source for styling stations and other high quality salon equipment. We offer styling counters, tower sets, station bases, storage cabinets, storage shelves, wall mounted styling stations, mobile styling stations, and other options to furnish your salon., 37 - 38 + 25 + 2 - 3. A hi-tech research bench is a production bench at which your colonists can research new technology. It is the more advanced version of the simple research bench, providing …, RimWorld - Ideology 19,99 $ Ahorra hasta un 4,00 $ más con Humble Choice. ... They can visit a styling station to recolor garments using dyes harvested from the new tinctoria crop, change tattoos, or restyle their beard and hair. You can enslave prisoners or purchase slaves from traders. Slaves will work on most tasks like colonists, at the ..., 485K subscribers in the RimWorld community. Discussion, screenshots, and links, get all your RimWorld content here!, Summary. A lightball is a focus for the dance party ritual. Starting this ritual using the lightball will give +20% ritual quality, increasing the chance of a positive outcome. In order to start this ritual using a lightball, you'll need at least 1 loudspeaker in a radius of twelve tiles. In addition during a festival the lightball will light a ..., I had this problem too i fixed it in 2 ways, 1. Was stripping My pawns clothes and use styling station and change to another color, i had them set clothes in white so i turned it red; 2. Was reload the save and unistall and install again the station. At least that worked for me. my pawns get stuck cycling through different looks when they use ..., styling station has beard option, colonist want to change beard style but theres no option on the bench. PC Help/Bug (Vanilla) Archived post. New comments cannot be posted and votes cannot be cast. ... RimWorld children's ability of putting themselves in danger even when performing the most innocent activities never cease to amaze me, BuildingsMisc. A Burnbong is a consumable ritual focus added by the Ideology DLC. It, along with the incense shrine, serves as one of two potential foci for the Smokeleaf Circle ritual. Like the autobong, it generates a large cloud of intoxicating smoke by the burning of Smokeleaf leaves placed inside it. It will disintegrate after several uses., Ideology is a DLC for RimWorld that focuses on belief systems, social roles, rituals, hunts for ancient relics and cross-cultural interaction. The DLC also adds Gauranlen trees that produce multipurpose working creatures called dryads and also adds a new win condition, the Archotech Nexus. ... They can visit a styling station to recolor ..., I had a few pawns start to want to change their styles, so I thought "Sure why not" and built them a styling station. However, they never seem to be able to stop changing their hair, and keep on cutting and cutting all day, no stopping, no breaks, no other tasks, until they pass out from exhaustion or run the risk of starving. I had to take the station away to save them from themselves., Is there any chance of having a number code available for us colour blind folks at the styling station? I'm finding it almost impossible to figure out if I have the 'favourite colour' chosen correctly. On that note, is there an actual mood buff when you get it right? Because either I haven't yet got it right, or I can't see the buff - thanks, Creation. The tool cabinet is a passive building that provides a 6% work speed bonus to workbenches linked to it. It is a Facility and can be found in the Misc section of the Architect menu. Tool cabinets can be uninstalled and relocated at will., I haven't seen the game code and I don't know how it works, but I have tested it in the game - when having a shirt, pants, formal vest, duster, and a hat, having 3 dyed items (3/5 = 60%) does not grant a +1 bonus, but 4/5 does., When they get the mood saying they want to change their style (for example shave their beard off), they go to the styling station and get stuck there, endlessly cycling through all the hairstyles (and shedding TONS of hair). They forego their sleep, they don't eat, basically they are completely entranced by their futile search for that perfect hairstyle., When they get the mood saying they want to change their style (for example shave their beard off), they go to the styling station and get stuck there, endlessly cycling through all the hairstyles (and shedding TONS of hair). They forego their sleep, they don't eat, basically they are completely entranced by their futile search for that perfect hairstyle., Nov 16, 2021 · Originally posted by Monty: You can dye cloths in the base game now. Plant some Tinctoria which will be harvested as dye. Have the pawn use a the styling table and one of the tabs will let you choose the colour for cloths and armour. The styling station is not part of Core. so is tinctoria and dye feature itself. #6. , Styling station found in "Misc" allows you to change that sort of thing, as well as dye clothes if you grow tinctoria. ... Discussion, screenshots, and links, get all your RimWorld content here! Members Online. SPOILER. Drawing my interpretation of Anomaly's entities (part 1), I don't have discord so I'm posting it here: Whenever any of my pawns get the Need to change their style, they go and obsessively change their style over and over until they collapse from exhaustion. Then they get up and do it all over again. Piles of hair build up all around the station. Manually changing their style doesn't fix it. Letting them change it themselves doesn't fix it. The only ..., Ideology is a DLC for RimWorld that focuses on belief systems, social roles, rituals, hunts for ancient relics and cross-cultural interaction. ... They can visit a styling station to recolor garments using dyes harvested from the new tinctoria crop, change tattoos, or restyle their beard and hair. Slaves You can enslave prisoners or purchase ..., Pawns constantly dyeing clothes. Help (Vanilla) Some of my pawns are constantly dyeing something, even though all their clothes are already of the right colour. They do it till complete exhaustion. Changing their clothes or style manually foesn't help. This bug prevents me from using the styling station, and it's really annoying., Summary []. Books come in three different basic forms: novels, textbooks, and schematics, plus a fourth, Tomes (see below), if the Anomaly DLC is installed. They can be read by colonists for Recreation purposes, as long as the colonist is not blind (sight capacity above 0%). Additionally, reading any book will train intellectual at a rate of 0.1 XP per 1 tick (0.02 secs), or 250 XP per in-game ..., I don't have discord so I'm posting it here: Whenever any of my pawns get the Need to change their style, they go and obsessively change their style over and over until they collapse from exhaustion. Then they get up and do it all over again. Piles of hair build up all around the station. Manually changing their style doesn't fix it. Letting them change it themselves doesn't fix it. The only ..., Plan on approximately 30-40 square feet per salon station - this could look like 6x6, 5x7, etc. Allow for at least 5 feet of space measured straight out from the styling station. Allow for around 5 and a half feet (54-56”) between side-by-side styling stations, measured from the center of each styling chair., Plan on approximately 30-40 square feet per salon station - this could look like 6x6, 5x7, etc. Allow for at least 5 feet of space measured straight out from the styling station. Allow for around 5 and a half feet (54-56") between side-by-side styling stations, measured from the center of each styling chair., So I finally got my colonists a styling station, and after painstakingly setting each colonist to their favorite dye, within 5 minutes some of them were already swapping out clothes for undyed pieces. And I get it, that's how this is supposed to work. But in researching mods on how to better manage this, I discovered something: In my styling station window, the "Set Ideal Color" and ..., Pineapple-Smart. •. so heres how it works. you place a build for styling station Misc. in architect. once its build and you have grown Tinctoria plants and harvested them. select a character right click the styling station. you can then style the character freely based on colors clothing hair etc. cannot change body mass or physique. hit ...