Dual wield rapiers

Just dual wield the rapier with a small blade or hand axe or sickle or short sword. Your offhand has less damage for a little while, but once you are level nine, you can choose your dagger to also add dexterity to damage. You still will be getting the sneak attack damage from the offhand weapon Given the fact at at that point, there would only ...

Dual wield rapiers. The faster you kill, the more time to loot and heal. Movespeed is 1 dagger only.. Dual wield is room clearing.. Or keep an off-hand in inventory, and pull it out for zombies.. swipe everyones face, move back so they attack one another. Rince and Repeat. thats 8 easy zombies in under the minute.

The boring answer is: mechanical balance reasons. A 1d8 damage light finesse weapon would make shortswords pretty much obsolete. As it is now, there is a tradeoff between the light property of shortswords, and the increased damage of the rapier. Besides that, the light property isn't just about the overall weight of the weapon: it relates to ...

If you have a rapier, longsword, mace, quarterstaff, warhammer, or anything else that isn't a Light weapon, then you won't be able to dual wield. It's very important to remember that this only works with Light weapons. Every class can dual wield in Baldur's Gate 3, so this isn't a class-gated action. However, level one Fighters, level ...It at least takes the rapier out of the equation in terms of dual wielding. When you use the Attack action and attack with a one-handed weapon, you can use a bonus action to attack with a loaded firearm with the light property you are holding. So you could downgrade to a palm pistol or somesuch other light firearm in your setting.Reach: The rapier has a reach of 5 feet. Dual Wielding: You need the Dual Wielder feat to dual wield rapiers. Shield: You can wield a rapier and a shield to increase your AC. Shortsword vs Rapier: If you want to dual wield, shortswords are better. If you want more damage and intend to carry a shield, use a rapier.Rogue Dual Wield - Rapier. Is it viable to play a dual wielding rogue with rapiers? Showing 1 - 1 of 1 comments. Yaldabaoth Oct 11, 2018 @ 1:12am. Once they fix the bug with Finesse Training, yes. #1. Showing 1 - 1 of 1 comments. Per page: 15 30 50. Pathfinder: Kingmaker > General Discussions > Topic Details.The problem with dex dual wield is that Fencing and slashing grace require no weapon in your other hand so are no good for dual wield. So you have to wait for Weapon Finesse (Mythic). You could play as a one-handed kukris mutation warror, and switch to dual wielded kukris once you can get the Mythic weapon finesse feat. The …CloudReady, the software that allows you to turn just about any old laptop into a Chromebook, now offers a dual boot option so you can check out Chromium without ditching your defa...But if the user don't have the dual wielder feat or use a dagger or a wand offhand, melee attacks rolls will have a -10 penalty when dual wielding. -Caster Friendly : All weapon actions and spells from Drow Rapiers that force a enemy saving thrown (included base game ones) will automatically choose the highter DC between user Maneouver Save DC ...

Can you dual wield rapiers 5e? 1. Normally you cannot dual wield rapiers because they are not classified as "Light" weapons. (Player Handbook pg. 195 under the Two-Weapon Fighting rule.) Yes, according to the Player Handbook, you cannot dual wield rapiers because they are not classified as "Light" weapons. 2. Can you dual wield a … Can you dual wield rapiers 5e? Read More »I'm dual wielding Rapiers at the moment and it doesn't seem to be a simple case of adding up your two weapons' damage, more like it deals around 1.5 times as much damage as it you were one-handing the weapon but uses up twice as much stamina. So you're doing higher DPS but using more stamina in the time period, not unlike simply two-handing the ...Posted by u/RonanKarr - No votes and 20 commentsA Double Weapon is a variation of dual-wielding in which the character wields two weapons that are attached together. An easy way to up the ante even further is to be Multi-Armed and Dangerous. Any fighting style with multiple weapons may be a manifestation of Heroic Ambidexterity . Subtropes include:The nerf is so big you need at least 4xL1 to get and extra application hit. and for rapiers and katanas, 1H moveset is faster to apply an ailment due to moveset speeds. So RIP dual cold Katanas or dual poison Rapiers. or even worse for Duals with 2 different ailments. <- Those will never proc as the enemy will die first.

The RAW doesn't allow for dual wielding. It appears that you understand the rules as written, and exactly how you would be deviating from them. Alternative within RAW. You could allow the character to hold both weapons in such a way that one or the other could be used without having to drop the other. In that way, they can shoot or melee in a ...Minor spoiler to Jaheira equipment: Maybe with those you could make it work. 4. peed_on_ur_poptart. • 3 mo. ago. At level 4 you can take the dual weild feat, that let's you dual wield any weapon (except heavy weapons, so two handers) and get +1 to AC when dual wielding. So if you use str weapons it's fine. 1.hence scimitar or rapier is the go to recommendation personally, i dont like the look of dual wielding rapiers scimitars are alright, if you are going for a swashbuckler character Bastard sword are super long, and dual wielding them would look pretty goofy imaho works with shields thoughDual Wield - basically a better jack of all trades compared to sword but it's also the hardest weapon to use with very strict timings for combos and hard to connect sword ... Bow>Katana>Dual Wield>Greatsword>Sword>Whip>Rapier>Dagger>Mace (based on sword skill damage) Utility: Mace>Whip>Dual Wield>Dagger>Sword>Rapier>Katana>Greatsword>Bow (based ...

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While I personally prefer heavier weapons than a rapier, such as a longsword, I still have to inform you that they're actually good weapons. They aren't meant for brute force. They're meant for speed. Let's say you are fighting a large, bulky, slow opponent, while you're smaller, more lean, and faster.Dual wield rapiers: rapiers are not light so you get a -4 to both hands with TWF feat. This is a big minus and can be avoided if you use a short sword off hand making the penalty a -2 to both hands. Dual wield short swords: if you choose to dual wield short swords you lose out on a bit of crit range, but you can take weapon focus: short sword ...Dual Wielding in D&D 5E is also called Two-Weapon Fighting. It involves holding a weapon in each hand and being able to swing with both of them on your turn. Unlike many combat options anyone can do it, but there are some limitations that make it more effective in some cases than others.Rapier. Type: Martial Melee Weapon Cost: 25 gp Weight: 2 lbs. Proficiency with a rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it. Name. Cost. Damage. Weight. Properties. Rapier.I'm dual wielding Rapiers at the moment and it doesn't seem to be a simple case of adding up your two weapons' damage, more like it deals around 1.5 times as much damage as it you were one-handing the weapon but uses up twice as much stamina. So you're doing higher DPS but using more stamina in the time period, not unlike simply two-handing the ...

Whirlwind - A decently strong skill that costs 35 SP, you spin in a circle and you deal 3 hits at 160% damage each. It can be a good part of your combo if you like Whirlwind, but it can be replaced by other skills. Dual Energy Cleave - This is pretty much an energy wave skill, where you toss 2 energy waves that deal 280% damage to each ...Dual-wielding is a combat mechanic that allows any character in Dungeons & Dragons 5e to fight with two weapons simultaneously. However, there are some restrictions to dual-wielding. ... So, clerics can dual-wield other weapons, such as rapiers, by taking the dual-wielder feat. Can druids dual wield? No, druids do not learn dual wielding as a ...in act 3 you can get the bes melee weapon for dex users, a rapier that can use a bonus action to hit again if you want to go the other subclass that gives you another bonus action. Short swords. There is a short sword that does and extra d8 on first strike. Originally posted by Orion Invictus:A subreddit for enthusiasts, practitioners, collectors, and investigators of swords (and related historical weapons). Real swords, decorative, historical, fantasy; humor, social, ID requests, shopping help, art; all sword-related topics are welcome (we are not very strict about topicality)!No, you cannot dual wield rapiers in Baldur's Gate 3 without the Dual Wielder feat. Rapiers do not have the light property required for dual wielding. What is the best piercing weapon in BG3? The Duellist's Prerogative is considered the best rapier in Baldur's Gate 3. It offers high base piercing damage and bonus necrotic damage.Those are rapiers (closest approximation, they're more of the sort of proto-rapier that preceded the long, spindly type of sword that comes to mind when you say rapier). Fair warning about Freebooter, the class will have a lot of mechanical tension if you dual wield since Freebooter's main mechanic eats your move action.There's a very brief explanation of how dual-wielding works, near the top. Basically, you can only dual-wield one-handed weapons that have the Light property. However, you can select the feat Dual Wielder when you level up, and it will lift that limitation, so you'll be able to wield e.g. battleaxes in each hand. <3.You are bothered, from an RP perspective, that the only extensively developed real world forms of dual wielding (rapier with dagger fighting and the much rarer rapier with rapier fighting) can't be replicated in game without this feat. This is something you may be able to work out with your DM without the feat since rapier(1d8) and dagger ...

SAD Scaling Rapier and Scimitar Dual Wielding Baladin destroys Act 3. This build is centered around this passive effect found on both the Sylvan Scimitar and Infernal Rapier. These are both acquired in the final battles of Act 2, once you have chased Ketheric into his meat tunnel. Melee Caster: Instead of its Dexterity Modifier, the affected ...

The higher the quality the better! Please review our Screenshot Guidelines before submitting! Simply type the URL of the video in the form below. This blue one-handed sword has an item level of 41. It is looted from Jungle Stalker. In the One-Handed Swords category. Added in Classic World of Warcraft.Dual-wielding weapons in Elden Ring allow you to use two different weapons in the same attack. It results in more lethal attacking capability. Giantcrusher is a deadly weapon when dual-wielded, giving a staggering damage of 700+. Its high requirement of strength for dual-wielding is a drawback. Dual-wielding the Starscourge Greatsword triggers ...Rapiers are not light weapons so without the feat you can't use them to dual wield at all. Short Sword/Short Sword or Scimitar/Scimitar both give you d6/d6. Small creatures like halflings use the same size weapons as medium creatures so the same damage die.Rapier and Dagger Classes: Adding an exciting dimension to your training, our Rapier and Dagger classes introduce the art of dual-wielding. In these sessions, you'll learn to wield both the rapier and a dagger simultaneously, combining offensive strikes with swift parries and counter-attacks.The dual wielder feat lets you dual wield a rapier and another weapon and gives you a +1 to AC. Using another rapier would do more damage, but a dagger is probably better because 2 more points of average damage are negligible compared to having the option to throw the dagger.Because the dual wielding scimitar dervish is a classic archetype in fantasy. Dual wielding rapiers is not. Even the relatively famous rapier and dagger set primarily relies on the dagger being used as a kind of warding shield instead of an attacking weapon.However, dual wielding non-light weapons allows Finesse characters to dual wield Rapiers (2d8) which do more damage, especially for those without the dual wielding fighting style. Dual Wielding Longswords or Rapiers is also extremely cool and you should always remember to put the theme and roleplay of your character over min/maxing.If you're playing the Swashbuckler Rogue, a Finesse weapon such as a Rapier, Scimitar or Shortsword. The Scimitar and Shortsword can be dual wielded, but to dual wield Rapiers requires the Dual Wielder feat. 4. JBPCPodcast. • 4 yr. ago. I had a swashbuckler with the dual wielder feat with two scimitars.

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So called ‘dual wielding’ may be used to reffer to using two (offensive) weapons at the same time one in each hand or specifically to use two identical or near identical weapons at the same time in each hand. As for using two different weapons at the same time we actually have a lot of resources on that-nearly all rapier treatises cover the ... Updated: 30 Oct 2023 20:30. Rapiers in Baldur's Gate 3 are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses . Rapiers are Finesse Martial Weapons in BG3 that can be one-handed, dealing 1-8 Damage without enchantments. They have a range of 1.5m, and they deal Piercing Damage, though some ...Rapier is a weapon type in Pathfinder: Wrath of the Righteous, it belongs to Martial Proficiency Group . To be able to equip and use Martial Weapons, you'll need to acquire the Martial Weapon Proficiency Feat . You can use certain Martial Weapons without having the Martial Weapon Proficiency Feat by unlocking the Weapon Proficiency Feat …Also for people wanting to play dual wield with dzx weapon, multiclass into one level of fighter and pick the dual wield style to use dex instead of str for damages. ... If you want to try a rapier and shield tank bard that would work very well. #14 *** Aug 6, 2023 @ 11:13pm Originally posted by SqueezeMeNow: Originally posted by ***: Oh well ...Wood Elves gain Proficiency in Perception and Stealth as well as wielding Longbows. ... At Level 4, you can choose a Feat, and here I recommend you go for Dual Wielder to gain +1 AC while dual wielding and to be able to use 2 Rapiers in either hand. Rapiers deal 1d8 damage compared to the Shortsword's 1d6 so this will be a +1 damage upgrade ...Both are based on non-strength attacks. Duelist can't dual-wield and use Florish at the same time. F/WM can critical with their chosen weapon in each hand. I'd rather go F/WM than Duelist. Rogue and Assassins are good, but mainly in low magic servers because they can destroy opponents with few buffs, low skill points, and low saves.To run a second monitor, your system's graphics card must support a dual-monitor configuration and have an additional video output port available. The secondary display can work as...Dual wield works best with the Swashbuckler or if you grab the mobile feat so you can freely disengage from your target. If recommend that subclass or taking that feat for all melee rogues. ... then if you really want to you can take the dual wielder feat and dual wield rapiers. tl;dr use the one you think would look cooler or seems more fun.Can You Dual Wield Rapiers? No, you cannot dual wield rapiers under normal conditions in DnD 5e, because they lack the “light” property. However, if your …The Duellist's Prerogative is an excellent weapon for any class capable of wielding Rapiers. This can include Fighters, Paladins, Pact of the Blade Warlocks, College of Swords Bards, Rogues, and more. ….

Dual wielding rapiers is the min-maxer's choice for the Dex-based Dual Wielder. I kind of imagine the Swashbuckler as a one-hander, though. Rogues have a crowded bonus action that I imagine a Swashbuckler would be using to do some regularly Dash and maybe swing on a chandelier or two with some Athletics/Acrobatics Expertise. You already are ...Jul 17, 2021 #1. Full-offence Dual-wielding Weapon master: Fighter 10 Weaponmaster 28 Rogue 2. This is a build made to kill enemies before PC gets killed. most of feats and ability points focus on offence to guarantee devastating damage, attack speed and high ab while giving up bit of ac, saving throw. Still, this character's offence ability is ...Wear the Mushroom Crown and the Lord of Blood’s Exultation talisman or White Mask with Kindred of Rot’s Exultation talisman. Spear talisman will further boost your flat damage as will Rotten Winged Sword Insignia. Your last talisman can make up for other shortcomings like Great-Jar’s Arsenal, Erdtree +2, Bull Goat, or Crimson Amber +2.Rapier: If you plan to use two one-handed weapons, the Rapier is your best bet. Of course, the extra damage compared to kukris is pitiful, so Kukri is really your best bet. ... If you want to dual-wield shields, you may also consider the the Shielded Fighter archetype or a Ranger or Slayer with the Two-Weapon Fighting combat style. Sawtooth ...PHB, Feats, "Dual Wielder" : You master fighting with two weapons, gaining the following benefits: You gain a +1 bonus to AC while you are wielding a separate melee weapon in each hand. You can use two-weapon fighting even when the one-handed melee weapons you are wielding aren't light. You can draw or stow two one-handed weapons when you would ...As for gear, it will be mostly personal preference. The Rapiers are available early and have low requirements, as do the Spears. If you aren't set on powerstancing, consider using 2 weapons that compliment each other's movesets: a Scimitar for fast, horizontal sweeps to stunlock multiple enemies and get attacks out fast/consistently, and a spear for managing distance and poking at groups, etc etc.So mechanically there's very little effect in taking the rapier, especially since without the Dual Wielder feat, both weapons have to be Light, and rapiers aren't. So if you're going to dual-wield, you either have to take the feat, or use exclusively light weapons, which would actually make the double-daggers the better mechanical choice in the ...If you're playing the Swashbuckler Rogue, a Finesse weapon such as a Rapier, Scimitar or Shortsword. The Scimitar and Shortsword can be dual wielded, but to dual wield Rapiers requires the Dual Wielder feat. 4. JBPCPodcast. • 4 yr. ago. I had a swashbuckler with the dual wielder feat with two scimitars. Dual wield rapiers, Enabling dual-wielding Rapiers (ideal for maximal Wpn-Specific Feat efficiency) was deemed worth an XWP Feat - In other words, arbitrarily re-classing the Rapier as Light would be about the same as saying Greatswords have Power Attack 'built in' and you don't have to take it. Two-Weapon Fighting is not the only reason I brought this up., dual wield short shord or long knives gladiators. #3. ULTRA PATRIOT Jun 10, 2018 @ 4:32pm. re. rapiers/rapier and dagger - that wasn't really a combat thing. as in battlefield combat. duels to first blood, sure. the odd one to the death maybe - but it would never be a serving soldier's go to choice. reach trumps everything else, that's why ..., Champion Fighter can be good if you go for a melee Elven Accuracy build built around Dexterity based attacks, such as dual wielding rapiers. You would need a consistent way of gaining advantage on your attacks this way, such as using a spell from the Ranger list. Fog Cloud and the Blind Fighting fighting style from Unearthed Arcana could work ..., How Two Weapon Fighting Works in Pathfinder: Guide to Dual Wielding. A dwarf races into battle, her two battle axes gleaming in the light of the dragon’s fire. She strikes at the dragon’s scaly toes first with the axe in her right hand. Shouting a war cry, the dwarf swings again, this time with her off-hand, and slices into the quick of the ..., You have to wait until level 4 and take the Dual Wielding feat. It allows you to dual wield weapons that are not marked "light". Light is the designation for "yes this can be dual wielded". 8. FPiN9XU3K1IT. • 4 yr. ago. afaik you can't do that until you're level 4 and take the dual wielding feat, since rapiers don't have the 'light' property. 8., Then every 2 frames (dual wield last BP WW) a hit check is done if a target is in vicinity. So it is Grief (4th), Grief (8th), Beast (10th), Grief (12th), Beast(14) and so on. That would be more than half a second. In that time, most opponents flee so if you manage to land hits it'd be mostly with Grief., Once you take Dual Wielder Feat, you can use Two Rapiers. You're probably not going to use the versatile property of the Longsword, but if you still want to take it for flavor, up to you. You can always eventually find Gauntlets of Ogre Strength or Giant Strength Belts later on if you're deadset on Longswords., However, unlike these other finesse weapons, the Rapier does not have the light property. Light weapons are small and easy to handle. A character with two light weapons can hold one in each hand or duel wield. You cannot dual-wield Rapiers because they do not have the light property. Pair a rapier with a shield., The Infernal Rapier is a very rare rapier and a possible reward for following Wyll 's companion quest. It raises your Spell Save DC and, unlike other rapiers, uses your Spellcasting Modifier for Attack Rolls and Damage Rolls instead of Strength or Dexterity. Imagine the soul as a blade. A good one, carefully looked after., With how effective bonus actions/dual wielding is in BG3 compared to tabletop, I'd much rather dual wield with him. Rapier rogues are fantastic in 5e rules otherwise. Originally posted by sevensided: Not really. Not in EA, at least. If sneak attack was done properly (as an add on to attacks instead of a separate ability) and the game …, The rapiers attack so fast that the extra 20% damage you deal to a frostbitten foe helps you blender them to death moreso than the initial health chunk ripped by the frost. I have also killed a couple of PVP invaders easily with the rapiers, but neither of them tried to parry. , Dual wielding's inherent advantage is that you get access to two weapons with two different traits; so, you can have a Rapier and a Shortsword, giving you a chance for a strong critical on your first attack with the rapier's Deadly D8 trait, and a more accurate second attack with the shortsword's Agile trait, as well as having access to a ..., Dual wielding rapiers is not. Even the relatively famous rapier and dagger set primarily relies on the dagger being used as a kind of warding shield instead of an attacking weapon. That's all there is to it. Light is a property that reflects how easy it is to use with two weapon fighting, and rapiers do not lend themselves to two weapon ..., Baldur's Gate 3 lets you use sausages as weapons, so of course one audacious player built a dual wielding 'Salami-mancer' ready to take on the game's hardest difficulty News By Ted Litchfield, Dual wielding was not usual, but was and still is taught in some schools of Japanese swordsmanship. But generally katana + wakizashi, not something + tanto. Dagger is a common companion for rapier, because rapiers are often so long that they are not very effective against a very close opponent, and the dagger is then useful., You cannot dual wield Weapons that are not Light until you take the Dual Wielder Feat, but once you have this you'll replace your Shortswords with Rapiers for extra damage. There is a good +1 Shortsword in the Blighted Village, and you can purchase a +1 Rapier and +1 Longbow from the merchant inside the Shattered Sanctum in the Goblin Camp., No, dual wielding never happened in battle. Only in duel with rapier and dagger. #11. Yawn Apr 4, 2020 @ 10:56am. It was a thing in duels and not impractical, it is impractical on the battlefield due to ranged weapons being deadly and not having a shield on a giant battlefield certainly meant death., assuming that a flintlock pistol is light, you would be able to dual wield it with a dagger or short sword, but not with a rapier unless you had the dual wielder feat. but you probably need two hands to reload. Light and melee weapon for Two Weapon Fighting, strictly speaking, but other than that, yes., Watch this video to find out the advantages of the HydroRight dual flush toilet converter kit that can turn any toilet into a dual flush model. Expert Advice On Improving Your Home..., Ignoring the Light requirement is good, but only in select situations. Usually, the Light weapons of D&D 5E are just the normal weapons with a slightly smaller dice. For instance, this feat lets you …, I am currently dual wielding two shortswords and for my next level I'm thinking of taking the Dual Weilder feature in order to dual wield rapiers for the D8s instead of D6s. My dilemma is I really like the aesthetic / roleplay aspects of using shortswords and for some reason rapiers just don't click or seem as cool to me (I know it's ..., Dual greatswords, no contest. Its a little slower but definitely more fun, as youll still have to worry about evasion because the animations are longer than the rapiers. Dual greatswords is easy mode, dual rapiers is kid mode lol. Dual wielding rapiers is not effective. It's a poker., It's pretty simple, rogiers rapier, rapier with the bleed Ash of war and a fully upgraded mimic spirit. My stats are there but you can adjust to your liking, just dual wield and spam L1 attacks to build up bleed meter. Any talisman that synergies with continously attacking are very useful and you need lots of health and stamina. Hope that helps!, For Fighting Style, I recommend choosing Dueling over Two-Weapon Fighting since you're unable to dual-wield rapiers. Unless you plan on choosing the Dual Wielder Feat at Level 4, which I don't recommend since you get Extra Attack on College of Swords Bards and no extra Bonus Actions, then you should choose Dueling as your Fighting Style. ..., Dual Wielding Longswords or Rapiers is also extremely cool and you should always remember to put the theme and roleplay of your character over min/maxing. Thieves (or anyone with additional bonus actions) will do an additional +1 damage using Rapier in the offhand with each attack, for a total of 2 more damage using this feat compared to the +2 ..., Dual Wielder. Dual Wielder is a feat that is useful for quite a few classes. In The Player’s Handbook, Dual Wielder is described as, “You master fighting with two weapons.”. You then gain the following bonuses: +1 bonus to AC while you are wielding a separate melee weapon in each hand., Feats: Dual wield, Savage Attacker, ASI. Ability Scores: 17, 16, 14, 8, 10, 8. This build utilizes menacing attack combined with the bow of the banshee to lock down targets and smack them to death with lots of colorful numbers. Crit Fishing: Thief 3 > Champion Fighter 5 > Thief 4. Feats: Dex ASI, Savage Attacker., The usual go-to of a rapier is always a great choice for the slightly higher damage. Dual wielding would use your bonus action, and you wouldn't add your ability modifier to the damage on the offhand attack, so you'd basically be trapped in combat dealing an extra d6. I'd say go rapier/bow to allow for better movement/disengaging, Joined: Oct 2020. Only certain melee weapons can be dual wielded- these are designated as "light" weapons. Daggers, shortswords, scimitars, handaxes and light hammers are, IIRC, the only dual-wieldable melee weapons. If you're trying to dual wield longswords, you can't, or, at least, you need a feat at a higher level., So I've got a Warforged character I want to build for 3.5 and I really want him to be able to dual wield rapiers effectively in combat if possible (I figure I'd obviously need to take the TWF and ITWF feats) but I'm wondering what else might help this build for combat. ... When wielding a one-handed weapon in your off hand, you take ..., I had multiple quarterstaves that were pretty great and I disliked swapping between them based on the situation. With that feat, you're able to dual-wield quarterstaves (among other weapons) and gain all the bonuses from both. For me, this was Markoheshkir (just the name of the staff, not really a spoiler) and the Incandescent Staff. The latter ..., For example if you have a sword with lifesteal (that you hold in your main hand) and you are mounted on said mount it will heal you and the mount. Also the modifier of the sword such as 100% dmg for mobs without chest armor for the saber will be applied. So you can pretty much sit on your mount (which will also protect you from arrow shoots ..., 7. You can use the two weapon fighting rule. In the basic combat rules, it states: When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand. You don't add your ability modifier to the damage ...